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About Digital Art / Professional Member Oliver PabilonaMale/Philippines Groups :iconsoulsshine-online: SOULSSHINE-ONLINE
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Deviant for 5 Years
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Rhythem02's Profile Picture
Oliver Pabilona
Artist | Professional | Digital Art
Hi I'm open for freelance job.
Just so you know here are the programs and skillsets that I know.

3D Software
High level of knowledge
 Autodesk 3DS Max 2010
           Pixologic ZBrush 4R5

Intermediate level of knowledge
 Blender
 TopoGun v1.06

Entry level knowledge
 Autodesk Maya

3D Support Software High level of knowledge
 XNormal (Extracting different maps from a High‐Poly
Count Model or Sculpt)
 Crazy Bump (for editing and refining maps)
 Marmoset toolbag v1.05 (A stand‐alone toolkit for viewing
low‐poly game models in a real‐time environment)
 Xoliul Shader (Viewport real‐time shader for Max and

3D Skill Set High level of knowledge
 Digital Sculpting – Hardedge (includes mechs, game
assets, and props)
 Digital Sculpting – Organic (human character, and
 Texturing and Polypainting in ZBrush
 Organic Modeling (includes both simple and complex
 Hardedge Modeling (from references and blueprints)
 Low polygon game modeling and real‐time rendering

Intermediate level of knowledge
 Rendering techniques (photorealistic + HDRI) including
render passes
 Texturing (includes baking of maps for low poly game
 Lighting setup
 Normal mapping
 Sense of scale, form, weight and volume
 UV unwrapping

Entry level knowledge
 Rigging

Post Production Software Intermediate level of knowledge
 Adobe Photoshop

Post Production Skill Sets Intermediate level of knowledge
 Compositing


LSS - Alex Noa - GameArt - Beauty Shot by Rhythem02
LSS - Alex Noa - GameArt - Beauty Shot
Hello there folks!
Here is the Beauty shot, Turn Table and UVs Breakdown.
LSSS - Alex Noa - GameArt - Character Sheet - 04 by Rhythem02
LSSS - Alex Noa - GameArt - Character Sheet - 04
Hello Folks

Here is the Game Art version of the character that I sculpted months ago.
The final Tri-count for this character is a little bit under 78K tris. It is divided to 5 UV maps (Skin, Hair, Leather Jacket/bag/Hat, Upper Clothing, Lower Clothing. This is Physical Based Render in Marmoset 2.

I will post a beauty shot, turn table and a little bit of process breakdown in a couple of days.

For High-Res images you can visit my ArtStation page.…

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Zk-7 Featured By Owner Feb 18, 2015  Student Traditional Artist
Me agrada mucho tu trabajo.
anymoskendo Featured By Owner Jan 20, 2015  Professional Filmographer
s9snake Featured By Owner Jun 9, 2014  Hobbyist Digital Artist
Your Xenomorph Rex is by far one of my favorite pieces on deviantart :)
DavidM-142 Featured By Owner Feb 7, 2014  Student General Artist
Hey man! Nice works... true inspiration for me!! :)

I'm going to +watch you! ;)
F1RST-DISCIPLE Featured By Owner Jan 19, 2014  Hobbyist Digital Artist
Pretty WICKED sculpts!
ShoelaceMonster Featured By Owner Jan 6, 2014
I love the way you merge sexy with sane on your female warriors. Gold star!
Hybrydx0 Featured By Owner Dec 13, 2013  Hobbyist Digital Artist
Really cool all ur gallery :D
TRAEMORE Featured By Owner Jul 21, 2013  Hobbyist General Artist
thanks for the :+devwatch:
Rhythem02 Featured By Owner Jul 23, 2013  Professional Digital Artist
No Problem. We are part of the same game dev team.
toneloperu Featured By Owner Feb 1, 2013  Hobbyist General Artist
nice works. Congratulations.
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