Hi Guys here's another work of mine.
Mercenary - Scarlet Winter
Most of the job is done in ZBrush from sculpting to BPR Render. I used Max on a couple of base mesh, usually on 2 sided thin meshes like the cape or skirt. Minor post work is done in Photoshop.
Most of the colors involved are black so I decided to play along with black and white and added accent color for the metal parts.
I never thought that working with black and white to be a challenge. The main challenge is giving the right contrast of light and darkness while maintaining the visual interest.
I'm a bit worried that some of you might view it to be too dark, well that depend on your monitor.
The 2D concept is by Geoff Herndon he goes by the name ~Tekka-Croe
Here is the link to his website in case you want to check out his concepts and Illustration.[link]